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The machine around the app

Hooks for what an application reads off the system rather than working out itself: the monitors, what the window manager did with the window, whether anyone is at the desk, the state of the keyboard, how the desktop wants an app to feel, and the language it was launched in — and a store for what the app remembers itself, between launches.

import {
useScreens,
useWindowState,
useIdle,
useKeepAwake,
useKeyboardState,
useDesktopSettings,
createSettings,
useLocale,
} from 'react-x11';

They share a shape:

  • Nothing is asked of the server until a component asks. An app that never calls them pays for none of it.
  • Every one has an answer with no extension present. "This display cannot say" is a real state rather than an error. Each hook below names what it reports then, and which field tells that apart from a genuine "no".
  • The colours are somewhere else. Light or dark, the accent and reduced motion are system appearance.

useScreens() — the monitors​

const { screens, primary, workArea, virtual, source } = useScreens();

<Select
value={monitor}
onChange={setMonitor}
options={screens.map((s) => ({
value: s.name,
label: `${s.name} — ${s.width}×${s.height}`,
}))}
/>;

Each entry in screens:

name'HDMI-1', 'eDP-1' — null where the server has no RandR
x y width heightthe rect in virtual-screen coordinates
availablethat rect minus the panels
primarythe desktop's main monitor
widthMM heightMMphysical size, or null
refreshRateHz to two decimals (59.99), or null
rotation0, 90, 180 or 270
outputsevery output on this monitor — two names means it is mirrored
scalethis monitor's device pixels per logical pixel

Re-renders when a monitor is plugged in or unplugged, when the arrangement changes, and when a panel appears, moves or auto-hides.

The rects are in logical pixels, like every other length an app touches, and scale is the per-monitor answer the display-scale ladder arrived at — a retina lid and an office monitor genuinely differ. The root's own scale is the primary monitor's; see scale.md.

The names arrive after the geometry​

source says which tier answered. The geometry resolves during createRoot() from Xinerama; the names, the primary flag and the physical sizes come from RandR a moment later, without holding startup up. So a component can render once with source: 'xinerama' and null names, and again with source: 'randr' and real ones. The rects do not move between the two: what arrives late is added, not corrected. Where a name is persisted — "reopen on the monitor I was on" — treat null as not known yet and keep the last one rather than writing it.

'screen' is the tier under both: one entry covering the whole display, for a server with neither extension. null is a headless mock with no display at all.

available is an approximation on X11, and the only one here​

_NET_WORKAREA — the desktop minus the panels that reserved space — is published for the whole virtual desktop, not per monitor. So it is applied as a per-axis bound on each monitor's rect: exact on one head; on several, a top or bottom panel comes off the height without knowing which head it is on. For a true per-monitor work area, read _NET_WM_STRUT_PARTIAL off every window yourself through useApp().X.

On Wayland​

The same shape, from wl_output (wayland-backend.md): name is the compositor's connector name (DP-1, eDP-1) and arrives with the geometry rather than after it; the rects are xdg_output's logical ones. There is no primary — the entry at the origin is flagged — and no work area: available is each monitor's own rect less the bounds the compositor gave a window on it, so it is exact per monitor once a window has appeared there. scale is the monitor's own, a fraction under fractional scaling. source reads 'test' on both native backends.

On macOS it is exact. Each monitor's available is its visibleFrame — that display's own menu bar and Dock taken off. workArea is one rect by definition, the primary screen's; on a multi-display Mac prefer screens[n].available. primary is the screen with the menu bar, refreshRate the panel's own rate, and name is null.

On macOS the layout is asked for, not announced​

macOS sends a client no event when the displays change, so react-x11 re-reads the layout at the moments it matters:

  • before a placement — a popup flipped and clamped into a monitor, an auto-sized window capped by one;
  • when a window reports that it moved, at most once a second, because a display arriving or leaving moves the windows that were on it;
  • on a clock while a useScreens() subscriber is mounted, every createRoot({ cocoa: { screenPoll } }) ms — 500 by default, 0 for never. An app that never calls useScreens() never polls.

So a component watching the layout sees a monitor plugged in about half a second later than an X11 one does, and everything else sees it at the moment it asks. useApp().refreshScreens() publishes the layout right now.

Mirroring​

Two outputs showing the same pixels are reported as one monitor, with both names in outputs. A laptop mirroring to a projector is one screen to put a window on.


useWindowState() — what the window manager did​

const { focused, visible, fullscreen } = useWindowState();

// a title bar that dims when the window is not the active one
<text style={{ color: focused ? theme.text : theme.textMuted }}>{title}</text>;

// and work that is pointless while nobody can see it
useEffect(() => {
if (!visible) return;
const id = setInterval(poll, 1000);
return () => clearInterval(id);
}, [visible]);
focusedthis window has the keyboard
visiblethe one to branch on — not minimized, not covered, still drawing
minimized_NET_WM_STATE_HIDDEN: iconified, or shaded away
maximizedboth axes; one axis alone shows up in states
fullscreenwhat the WM actually did, not what <window fullscreen> asked for
obscuredfully covered — always false under a compositor
presentingthe display is still scheduling frames — Wayland; true everywhere else
statesthe raw _NET_WM_STATE names
desktopthe workspace index, or null

<window states> is what a window asks for; this is what it got. They part company routinely — a user hits a maximize hotkey, a tiling WM declines a fullscreen request — and an app that mirrors the state in its own UI has nowhere else to read it.

On the Cocoa backend the same rows come from AppKit, in the same _NET_WM_STATE names: fullscreen is the title bar's green button or <window fullscreen>, maximized the zoom (maximized_vert and maximized_horz together), minimized the Dock (hidden), and states lists focused for the key window. fullscreen turns as AppKit's transition begins, so a toolbar an app hides in full screen goes while the window grows rather than after it:

const { fullscreen } = useWindowState();
return fullscreen ? <Page /> : [<Toolbar />, <Page />];

obscured and desktop keep their initial values there — a Space is not a numbered workspace.

With no argument it reads the window the component is in, inferred the way useTopLevelWindow() infers it: exact for a one-window app, and a documented guess for a tree with several. Pass a ref to be certain.

const win = useRef(null);
const { fullscreen } = useWindowState(win);
return <window ref={win}>…</window>;

The first render answers focused: true, visible: true rather than waiting for a round trip, so a title bar does not render dimmed on frame one and un-dim on frame two.

obscured and the compositor​

A composited window is never obscured. The compositor redirects it to an offscreen pixmap, so the server considers it entirely visible whatever is stacked on top — and every stock GNOME and KDE session runs one. So obscured is a bare-WM optimisation, and visible, which folds in minimized (that does survive compositing), is the field to branch on. An animation paused on visible stops when the window is minimized everywhere, and additionally when it is buried on a desktop with no compositor.

presenting, and the Wayland frame clock​

A Wayland compositor stops sending frame callbacks to a surface it is not showing, and on that backend frame callbacks pace the frame loop. So a window nobody is showing draws once and then stops, while React above it goes on re-rendering into a tree that reaches no screen.

presenting is that state, published. It goes false after a couple of seconds of silence with a repaint waiting, and true again on the very next frame callback, which the compositor sends the moment the surface is shown again. It folds into visible, so an animation already paused on visible pauses here too:

const { visible, presenting } = useWindowState();

// nothing this draws would reach the screen; stop simulating as well
useEffect(() => {
if (!visible) return;
const id = setInterval(step, 16);
return () => clearInterval(id);
}, [visible]);

// and the reason, where a status line would rather say it than go blank
const status = presenting ? 'live' : 'paused — this window is not on screen';

It is a signal to stop work on, not a frame-accurate one: nothing that has to be exact should read it. On X11, macOS and the headless mock it is true and stays there; obscured is the question to ask there instead. The Wayland backend also says it once on stderr in development; see wayland-backend.md.


useIdle() and useKeepAwake() — is anyone there​

const away = useIdle(5 * 60_000);
<Avatar status={away ? 'away' : 'online'} />;

Idleness is the whole display's, not this window's: it counts input on every device, whichever application it went to. That is the right meaning for a presence indicator, an auto-save, or a dashboard that stops refreshing when the desk is empty — and the wrong one for "has the user ignored my window", which is useWindowState().focused.

  • Xorg, with an IDLETIME counter: SYNC alarms fire when the counter crosses timeout and when input pulls it back — no timer at all.
  • XQuartz, with none: MIT-SCREEN-SAVER, polled on a schedule against the remaining time rather than on a tick.
  • Windows: GetLastInputInfo, the whole session's, on the same schedule.
  • macOS: the session's idle time, on the same schedule — the bridge's lastInputMs(), or else ioreg's HIDIdleTime, a child process per check (one per timeout while the user is there; one every quarter of it, at most every half minute, while away).
  • An X display with neither extension: always false.

Nothing is armed until a component subscribes, and the alarm or the poll stops when the last subscriber to that timeout unmounts. timeout is a dependency, so hold it in a constant rather than building it inline from state that moves.

Keeping the screen on​

useKeepAwake(playing, 'Playing a video');

Held while the flag is true and the component is mounted, released on either — including an unmount mid-playback, the case that leaves a desktop permanently un-blanking when this is done by hand.

  • Windows: SetThreadExecutionState with ES_CONTINUOUS (windows-integrations.md) — the display and the system; counted, so one caller finishing does not release another's.
  • Elsewhere: the first that answers of the desktop portal's Inhibit, org.freedesktop.ScreenSaver, and ScreenSaverSuspend (a plain X request, no session bus). These inhibit screen blanking only — nothing stops a suspend.

reason is shown by desktops that list what is holding the screen on, so write it as a sentence about the app's state rather than the app's name, which they already show. Windows takes no string — powercfg /requests names the process — so there it is dropped.

Failure is silent by design: a machine with no portal, no screensaver service and no MIT-SCREEN-SAVER cannot be asked. keepAwake() is the imperative twin, and resolves to the release.


useKeyboardState() — the locks and the layout​

const { capsLock, layout } = useKeyboardState();

<PasswordInput value={password} onChange={setPassword} />;
{
capsLock && <text style={{ color: theme.warning }}>Caps Lock is on</text>;
}
capsLock numLockon or off, now
groupthe active XKB group, 0–3
layoutthat group's layout code, 'ru' — or null
layoutsevery configured layout, ['us', 'ru']

The locks are true of the keyboard, not of an event: a key event carries the modifier state at the moment it was pressed, which is no help to a password field that wants to warn while merely focused, before anything has been typed.

The layout is for a status-bar indicator, and for a password typed in the wrong script, which looks identical to a wrong password. layout is a code ('ru', not 'Russian') because that is what an indicator shows; uppercase it for display.

Everything here needs XKB, which Xorg and XQuartz both have. Where it is missing the locks read false and layouts is empty — so layouts is the field to check when "off" and "not known" differ. Changes arrive with no polling, even while another application has the keyboard.

The native Wayland backend answers the same fields from its seat. A compositor tells only the focused client, so a lock toggled while another app has the keyboard is seen when focus returns — for a password field, the window is focused already.

Caps Lock is LockMask; Num Lock is taken to be Mod2, where every Linux and BSD desktop and XQuartz put it.


useDesktopSettings() — how the desktop wants an app to feel​

const { doubleClickMs, dragThreshold } = useDesktopSettings();
caretBlinkfalse means do not blink at all
caretBlinkMshow long a caret stays in each state (530)
doubleClickMshow long a second click has to arrive in (400)
doubleClickDistanceand how far it may land from the first (4px)
dragThresholdhow far a press moves before it is a drag (4px)
animationsfalse means reduce motion — see below
source'xsettings', 'portal', 'macos', or null where nothing answered

The built-in controls already follow these. <textinput>'s caret, the click counting behind ev.detail, and the drag threshold all read the same values. The hook is for an app drawing its own: a <canvas> with a text cursor in it, a custom gesture, a diagram editor with its own drag.

animations is the desktop's "reduce motion" — GTK's gtk-enable-animations on X11. Looping animations already honour it — a style.animation never starts while it is false, so <ProgressBar indeterminate> and anything else built on the loop primitive comes to rest. Transitions are left alone: a 120ms fade that ends is not the unbounded motion the setting exists for. Read the field where the resting look is your decision — a spinner that does not spin should still say it is working, which <ProgressBar indeterminate> does by filling its track instead.

caretBlink is not cosmetic: a moving thing on screen is what some people cannot read past. Draw the caret solid rather than not at all — that is what the built-in controls do.

Where the values come from:

  • X11 ('xsettings'): XSETTINGS, the only source; there is no standard portal interface for any of this.
  • Native Wayland ('portal'): the settings portal's GNOME keys — org.gnome.desktop.interface (cursor-blink, cursor-blink-time, enable-animations) and org.gnome.desktop.peripherals.mouse (double-click, drag-threshold) — live, while createRoot({ desktop }) leaves appearance on. A portal that does not pass them through (KDE's, a bare compositor's) leaves the defaults.
  • macOS ('macos'): Reduce motion only (System Settings › Accessibility › Display), as animations: false, live — flipping it stops a spinner already going round. The other fields keep the defaults.
  • No settings daemon — a bare startx, most window managers, XQuartz (null): this renderer's own defaults above, deliberately not GTK's 1200ms blink and 8px drag.

createRoot() starts XSETTINGS but does not wait for it, so a field focused on the very first frame gets the built-in default, and the desktop's cadence from its next focus onward.


createSettings() — what the app remembers​

The desktop's settings are read above; an app's own — the volume it was left at, the theme it was switched to — are kept here, in one JSON file per app in the per-user directory for it:

import { createSettings } from 'react-x11';

const settings = createSettings({
appId: 'com.example.hush',
defaults: { noiseType: 'brown', volume: 0.5, dark: false },
});

function Volume() {
const [volume, setVolume] = settings.use('volume');
return <Slider value={volume} onChange={setVolume} />;
}

settings.use(key) is a useState every component shares: every component using the key, in any window, sees one value, and setting it from one moves them all. It takes an updater function too, and settings.use(key, fallback) covers a key with no default.

platformfile
macOS~/Library/Application Support/<appId>/settings.json
elsewhere$XDG_CONFIG_HOME/<appId>/settings.json (~/.config/…)

The appId is a reverse-DNS name no other app uses, the shape registerApplication takes; the store registers nothing with it. Creating the store twice with the same id — in a module a hot reload evaluates again, or in two call sites — is one store with one set of values.

It is read synchronously, the first time a value is asked for, so the first render already has what was saved rather than the defaults and then a jump. It is written asynchronously:

  • coalesced — a quarter second after the last change, and at least once a second while changes keep coming, so a drag on a slider is a few writes and not one per pointer move;
  • atomically — into a temporary file renamed over the old one, so a crash mid-write leaves the file as it was;
  • on exit — whatever is still unsaved when the process exits is written on the way out, including a change whose write was in flight. await settings.flush() writes it now.

Outside React, settings.get(key), settings.set(key, value), settings.reset(key) — the default again — and settings.subscribe(listener) are the same store. A value is whatever JSON can keep; one it cannot, a function or a BigInt, is a TypeError at set. A file that is not JSON is reported once and the defaults stand; the next change replaces it.

Two copies of the app running at once share the file, and the last write wins: nothing watches for another process changing it.


useLocale() — the language and its conventions​

const { locale, weekStartsOn } = useLocale();

// a date grid — `@react-x11/components`' <Calendar> takes both
<Calendar locale={locale} weekStartsOn={weekStartsOn} />;
<text>{new Intl.NumberFormat(locale).format(total)}</text>;
localea BCP-47 tag: 'en-GB', 'ru-RU'
direction'ltr' or 'rtl'
weekStartsOn0 Sunday … 6 Saturday, from CLDR
timeZone'Europe/London', or null
source'env' when LANG and friends said, 'intl' when ICU did

LC_ALL / LC_MESSAGES / LANG win over Intl's own answer, which is whatever ICU has compiled in — a small-ICU build of node reports en-US everywhere. C and POSIX are the absence of a locale, so they fall through to ICU rather than becoming a tag.

This does not change while the app runs, and there is no subscription behind it: the environment is fixed at exec, so a desktop that switches language does so for the next login.

For text direction inside a component prefer useDirection() over useLocale().direction — it also honours <ThemeProvider direction> and the direction style property, which the locale knows nothing about. See styling. The default theme is already seeded from the locale, so an app started under LANG=ar_EG.UTF-8 mirrors without being told to.


What is not here​

  • Network status — not built: there is no X-level answer, and a failed request is a better truth than a flag that says the link is up.
  • Battery, brightness, volume, media keys — D-Bus services a third party can wrap without anything from here (dbus.md).
  • Elsewhere: notifications (notifications.md); the tray, useTray(); a launcher badge, useBadge(); attention — the taskbar urgency or Dock bounce — states: ['demands_attention'] (desktop.md); the user's calendar, useDesktopCalendarEvents() (desktop-calendar.md); camera/mic/location authorization, usePermission() (permissions.md) — macOS TCC today, not yet the freedesktop device portals.
  • Session lifecycle — "we are suspending, save now", "I have unsaved work, do not log out yet" — not built. On the cocoa backend a quit request from the Dock, ⌘Q or a logout already reaches the primary window's onCloseRequest (uri-schemes.md, "On macOS").

Why, and what was considered: design/system.md.