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Styling

Style lives in one place: the style prop. A style property passed flat is an error in development that names the fix, rather than the silent no-op an unrecognised prop used to be.

The rule

One namespace per kind of thing, and no name in both:

  • style — everything CSS has a concept for: layout, paint, text, cursor, overflow, zIndex, pointerEvents.
  • props — everything else: title, window geometry and size hints, resizable, wmClass, windowType, grab, value, src, focusable, tabIndex, disabled, handlers. The 3D elements keep flat property props (position, material) — those are object properties, not CSS.

style takes an object or a nested array, flattened left-to-right with falsy entries skipped. That is what replaces the selector cascade: precedence is written at the call site instead of resolved by specificity.

<box style={[s.card, isWide && s.wide, { backgroundColor: theme.panel }]} />

Inheritance is a different thing and it does happen — see Inheritance below. The two are easy to conflate because CSS ships them together: what is gone here is matching a rule against a tree; what remains is a handful of properties that travel down it, which is the part that makes a theme, a caption block or a dimmed row expressible at all.

What it fixes on <window>

width/height on a <window> are the real X window's geometry — the user can drag them, and flush() reads them back — so they must never reach the root yoga node. That used to mean stripping them out of the style bag (_yogaProps), and it forced the size hints to hide inside a sizeHints object because minWidth/maxWidth were already taken by yoga.

With the split, both workarounds go:

<window
title="Editor"
width={900}
height={600}
x={40}
y={40} // the X window
minWidth={400}
minHeight={300}
resizable // WM hints, flat, no nesting
style={{ flexDirection: 'row', backgroundColor: '#1e1e1e' }} // the root box
/>

WINDOW_HINT_PROPS is mapped back to ntk's sizeHints shape in windowAttributes(), and style.backgroundColor is forwarded as the window's creation attribute — the ntk contract is unchanged, only the call site is.

Inline pseudo-states

The thing inline CSS cannot do, and the reason people keep a stylesheet:

<box
style={{
backgroundColor: theme.surface,
':hover': { backgroundColor: theme.surfaceHover },
':focus': { borderColor: theme.borderFocus },
}}
/>

:hover, :focus-within, :focus, :focus-visible, :active, :disabled, :drag-over, :dragging. These are node states, not selectors — each is something the node itself already knows, so resolving them needs no specificity and no matching. The event manager already tracks the hover path, the press chain and the focused node; a state change recomputes one node's style and repaints. No React render.

Precedence is fixed and low-to-high: :hover:focus-within:focus:focus-visible:active:disabled:drag-over:dragging, merged per property, so a disabled control never looks hovered, a node that is itself focused can say something narrower than one that merely contains focus, and a drag in progress outranks all of the pointer and focus states. Because the hover path is the ancestor chain, hovering a child lights up an ancestor's :hover block, exactly like CSS.

:active is a press, and it follows the same chain for the same reason: the node under the pointer is whatever a control happens to be built out of — a button's label, a switch's thumb — and it is the control that has to draw the press. It is also live for the whole gesture: it drops when the pointer leaves the chain and comes back when it returns, so :active always means "releasing now activates this", matching the nearest-common-ancestor rule the click itself is synthesized on.

This is not decoration. A control acts on the release, so :active is the only thing it can show while it is held, and a click held half a second is half a second of silence without it. Give every interactive thing one — see components.md.

<box
focusable
style={{
backgroundColor: theme.background,
':hover': { backgroundColor: theme.surfaceHover },
':active': { backgroundColor: theme.surfaceActive },
}}
/>

A transition on the same property is welcome — what matters is that the change starts on the press frame, not that it finishes there.

The keyboard has no press state: Space and Enter act on the down, so the activation is immediate, but nothing draws held-ness. X reports auto-repeat as release/press pairs and neither ntk nor node-x11 implements XKB's DetectableAutoRepeat, so a held key cannot be told from fast tapping.

:focus-visible is focus that came from the keyboard — Tab, an arrow inside a widget, autoFocus, node.focus(), a modal handing focus back as it closes. A press sets :focus and not :focus-visible, for the reason CSS grew the distinction: the user knows where they clicked, and a ring on every click is noise, where a ring on Tab is the only cue a keyboard user has. Put focus rings in :focus-visible and colour changes that are welcome either way in :focus.

:focus-within is focus on this node or inside it — CSS's, and the answer to "the row should light up while the field in it is being typed into", which is the one thing a node's own states cannot say. It is diffed over the focused node's ancestor chain, the same walk :hover uses, and a <popup> counts as inside the node it hangs off in the JSX tree, so a Select with its menu open still reads as focused.

<box
style={{
borderColor: theme.border,
':focus-within': { borderColor: theme.borderFocus },
}}
>
<textinput value={value} onChange={setValue} />
</box>

The last two belong to drag and drop. :drag-over follows the pointer during a drag on exactly the same ancestor-path rule as :hover — and, like :hover, it says where the pointer is, not whether the node would accept the drop; useDropTarget's isAccepted is the one that answers that. :dragging is set on the source node for the duration of a drag. See drag-and-drop.md.

State blocks may only set paint properties (backgroundColor, borderColor and the per-side borderTopColor/…, borderRadius, zIndex, outlineWidth, outlineColor, outlineOffset, color) — enforced at declaration time by createStyles. A :hover that could set padding would reflow the tree on pointer move: jitter, and the end of the "hover is a repaint" property that makes this worth having. Anything that changes layout or what renders stays in React state.

The focus ring

Every focusable node draws one already, on :focus-visible, with no styling at all — a bare <box focusable> included. It is not something an application opts into, because a keyboard user cannot opt into needing it.

outlineWidth, outlineColor and outlineOffset override it, and they are paint properties like any other: animatable, legal in a state block, and painted outside the border box so switching one on cannot move the thing it surrounds. That is the whole reason CSS has outline as well as border, and the reason these are not in the layout vocabulary.

<box focusable /> {/* ring, for free */}
<box focusable style={{ outlineWidth: 0 }} /> {/* opted out */}
<box
focusable
style={{ ':focus-visible': { outlineWidth: 3, outlineColor: '#e17055' } }}
/>

A theme sets focusRing, focusRingWidth and focusRingOffset to restyle every ring under it at once — the renderer reads them from the nearest theme prop, so <ThemeProvider> covers the widgets and anything an application writes itself.

Direction, and the logical edges

<box style={{ direction: 'rtl' }}>
<box style={{ flexDirection: 'row', paddingStart: 12, gap: 8 }}></box>
</box>

direction is CSS's, 'ltr' | 'rtl' | 'inherit', and it inherits: setting it mirrors that subtree and nothing above it. Rows run the other way, flex-start is the right-hand end, and every logical edge below swaps sides with it.

The default comes from the locale. An app started under LANG=ar_EG.UTF-8 is mirrored with no configuration, because that is what GTK and Qt both do and because the alternative is an Arabic desktop where one application's panels are on the wrong side. Every locale that is not written right to left answers 'ltr', so an app that never thinks about this pays nothing. The palette carries it — theme.direction — so an app with a language menu switches the whole UI with the <ThemeProvider> swap it was already doing for colours:

<ThemeProvider value={{ direction: settings.rtl ? 'rtl' : 'ltr' }}>

Prefer the provider over a bare direction style when the region contains widgets. Yoga mirrors boxes on its own, so most of the widget set needs nothing — a <Checkbox> is a row with a gap — but the decisions yoga cannot make (which way an arrow key steps, which way a chevron points, which side a submenu opens on) are read from the palette through useDirection(). A provider plants the matching style property in the tree as it goes, so both routes always agree under one.

The logical edges

logicalphysical in LTRin RTL
start / endleft / rightswapped
marginStart / marginEndmarginLeft / marginRightswapped
paddingStart / paddingEndpaddingLeft / paddingRightswapped
borderStartWidth / …EndWidthborderLeftWidth / …Right…swapped
borderStartColor / …EndColorborderLeftColor / …Right…swapped

A logical edge wins over the physical one even in LTR, the way CSS's padding-inline-start wins over padding-left. Yoga's full order is start/end, then the physical side, then EDGE_HORIZONTAL, then EDGE_ALL — the opposite way round from what the vertical shorthands suggest, which is why it is pinned in a test.

Write layout in the logical pair and it is the same layout in both directions. Use the physical one when you mean the screen: a drop shadow, a resize handle in a fixed corner.

What does not mirror

  • <canvas> — the drawing is the application's, and ctx keeps its top-left origin. An app that wants mirrored art reads node.direction from the ref it already has.
  • A <window>'s or <popup>'s explicit x/y — screen coordinates.
  • Vertical anything. top/bottom, a column's order, a vertical scrollbar's travel, Up/Down on every control.
  • The caret keys in a field. Left and Right step through the string, not across the screen, and so do Home and End — the editing model is written in logical positions, and visual-order caret motion through bidi text is its own question.

What does, besides the box tree: a vertical scrollbar moves to the left; horizontal scrolling counts from the right-hand edge, so scrollX: 0 still means "at the beginning"; textAlign: 'start'/'end' resolve against the box's direction rather than against the first strong character; a popup prefers the start side, so a submenu opens leftwards and still flips at the screen edge; and the inside of a <textinput>/<textarea> — see below.

Inside an editable field

A field is laid out at its box's direction, exactly as a <text> is, and the direction does two separate things there:

  • It is the base level the value is shaped at. UAX#9 resolves a run of neutral characters — "(1) 12:30", a filename, a lone bracket — against the paragraph level, and "take it from the first strong character" is only the rule for when nobody said. A field that never said reorders an Arabic word typed into an English form as though the whole line were Arabic, in an LTR window. So the field says.
  • It is the edge the text is against. The value, the placeholder and the caret start at the direction's start edge — the right-hand one under direction: 'rtl' — and an unscrolled field still shows the beginning of its value, so a value too long for its box overflows towards the left. Clicking, the caret, the selection bands and the scroll are read from one placement, so they mirror together.

textAlign works on a field too: 'start' (the default) is the base direction's start edge, and 'center'/'end' do what they say while the value fits. A value that overflows its box is pinned to the start edge whatever the alignment says, because that is what it is scrolled from.

The text's own direction is not consulted: a Latin value in an RTL field is placed at the field's right edge, the way <input dir="rtl"> places one, and there is no dir="auto" equivalent yet.

Per-side borders

<box
style={{ borderLeftWidth: 3, borderLeftColor: '$border', paddingLeft: 10 }}
>
{children} {/* a blockquote bar, no extra node */}
</box>

A side width overrides the borderWidth shorthand exactly the way paddingLeft overrides padding, and a side colour (borderTopColor/Right/Bottom/Left) falls back to borderColor. borderStartWidth/borderStartColor and their End counterparts are the logical pair, and they win over the physical side. The widths are layout — yoga sees each edge, so the bar above insets content on the left only — and the colours are paint, legal in a state block like borderColor itself.

This is what a rule or an accent edge should be built from: a blockquote's bar, a table's row separators (borderBottomWidth: 1 on each row), a tab's underline. Composing the same line out of 1px <box>es works but pays a node per row into layout and paint, and scatters what is really one style value ("the table's border colour") across the tree.

Two edges of the v1 shape:

  • borderRadius requires uniform borders — same width and colour on all four sides. A non-uniform border paints square, ignores the radius, and says so once in development; bars and rules are square, so this costs nothing real.
  • Corners between two painted sides of different colours are square and deterministic: top and bottom span the box's full width, left and right run between them. CSS mitres that corner diagonally; nothing built from bars and rules can tell the difference.

Gradients and shadows

The two decorations a UI asks for after colour and radius, and the two that used to mean giving up on <box> and drawing the panel by hand:

<box
style={{
padding: 16,
borderRadius: 10,
backgroundImage: 'linear-gradient(135deg, $accent, $accentActive)',
boxShadow: '0 2px 8px rgba(0, 0, 0, .4)',
':hover': { boxShadow: '0 6px 20px rgba(0, 0, 0, .5)' },
}}
>
<text style={{ color: '$accentText' }}>Header</text>
</box>

Both are paint properties: legal in a state block, and outside layout entirely — a gradient fills the box the layout already decided on, and a shadow is drawn beyond it and moves nothing. Both are written in CSS's spelling, because both are values people already know by heart, and a $token resolves inside them as well as as a whole value, which is what keeps a themed decoration in a hoisted style.

backgroundImage

linear-gradient(<direction>?, <stop>, <stop>, …) or 'none', resolved against the node's own box so it works wherever the node lands.

  • The direction is an angle in degrees clockwise from "up" (135deg), a side (to right), or a corner (to bottom right). Left out, it is to bottom.
  • A stop is a colour, optionally followed by a % or a pixel position. Positions left out are spread evenly; one that goes backwards is pulled up to the one before it, so two stops at the same offset are a hard break.
  • It paints over backgroundColor, which is CSS's order — a translucent gradient tints the colour underneath it rather than replacing it.

Only linear gradients exist. A radial or conic one is a <canvas onDraw> away (ntk's context has createRadialGradient and createConicalGradient), and CSS's sizing keywords for them are most of the work for very little of the demand.

One cost worth knowing, because it is not where anyone would look for it: a gradient is a server-side source picture, so a square one is as cheap as a colour — but a rounded one is not. ntk's rounded-rect fast path (cached corner glyphs plus FillRectangles) only takes a solid colour, so a rounded gradient falls back to a coverage mask rasterized on the client and uploaded per fill: about 4 KB per box per repaint. Damage bounding means that is only paid where something changed, but a list of rounded gradient rows is the one shape to think twice about — see the shapes: 24 gradient+shadow cards scenario in npm run bench, which prices it.

boxShadow

<x> <y> [blur] [spread] [colour], comma-separated for several, painted first-on-top like CSS's. The colour may be left out, which means the node's own color. A blurred shadow is a real gaussian — RENDER's convolution over a coverage surface — cached by size, radius and blur, so a list of identical cards renders one and composites it many times.

What it does not do, and why:

  • inset throws. An inner shadow is a different drawing and a different damage story, and painting an outer one where an inner was asked for is a bug with no visible cause. An inset border or a <canvas> says it today.
  • Ignored on <window> and <popup> (with a warning in development). A shadow is painted outside the box, and a toplevel owns no pixels there — a real one needs the window to carry a translucent margin of its own, which is a feature rather than a line in the painter. Put the shadow on a <box> inside the window; for a floating menu, the popup's own borderRadius plus a border is what reads as raised today.
  • Neither transitions. Both are several numbers and a colour in one string, and interpolate moves one value; they snap. A card that wants to rise on hover animates the backgroundColor or the border beside them.

A shadow is the first thing in this vocabulary that inks pixels the node does not own, so it also widens what the node repaints — its offset, its spread and the blur's tail — and the frame that removes one claims where it was. That is the renderer's business, not the application's, but it is the reason a shadow is not free the way a colour is: prefer one shadow on the card to one on every row inside it.

Measuring text to its letters

<text style={{ fontSize: 24, textBoxTrim: 'cap-alphabetic', padding: 12 }}>
HEX
</text>

textBoxTrim is CSS's text-box-trim: trim-both with text-box-edge: cap alphabetic: the <text>'s box becomes the capitals down to the last baseline, so padding around a label is measured from the letters and centring centres what you can see. Default 'none'.

The problem it solves is that a line box is not the text. It is the font's ascent plus its descent plus its line gap, and the space over a capital differs from the space under a baseline by (ascent - capHeight) - descent — a property of the typeface, so a label is only ever optically centred by luck. With the KaTeX face the tests use, a 24px label in a 12px padded box sits 17px below the top and 18px above the bottom; trimmed, it is 12 and 12.

lineHeight is not an alternative. It is a multiplier over the natural line box and the leading still splits evenly above and below, so it moves both edges by the same amount — it can change how much space there is, never how it is balanced.

Two things worth knowing:

  • It applies to <text>. <textinput> and <textarea> keep their full line box, because their caret and selection geometry is measured against it.
  • Trimming removes real space, so a control gets shorter: size the padding for the result you want rather than to whatever the metrics happened to add.

The built-in widgets set it on every label, which is why paddingY in a palette is bigger than a CSS padding for the same look — it is the space you see, not the space plus whatever the ascent left over. Which way a face is off changes with the face: at 14px, SF NS leaves 3.7px above the capitals against 2.9px below the baseline, so an untrimmed label rides low, while Helvetica leaves 0.7 against 3.2 and it rides high. A widget cannot correct for that, because it does not know the face it will be drawn in.

A glyph drawn as text — a check mark, a submenu arrow, an icon — is centred on its own middle rather than sitting on a baseline, so trimming its box moves it off centre. Those keep the full line box, and so should yours.

<textinput> cannot trim — its caret and selection are measured against the full line box — so it reaches the same place from the other side: its box is the cap band, its baseline goes where the space above the capitals equals the space under it, and the glyphs are allowed to hang out of the box the way a trimmed label's descenders do. The drawing is clipped one step out, at the padding box, so an ascender and a descender are both there and neither can reach the border. The caret and the selection follow, being drawn from the same origin.

That is what makes a field the same height as the controls beside it. Padding it with the palette's paddingY gives exactly the height a <Button> and a <Select> have, because all three are now the same sum — the capitals, plus that padding twice, plus the border:

<textinput
style={{
paddingTop: '$paddingY',
paddingBottom: '$paddingY',
paddingLeft: 10,
paddingRight: 10,
borderWidth: '$borderWidth',
}}
/>

<textarea> keeps its full line boxes, box and clip both: it is line spacing that a paragraph is made of, and nothing hangs out of a stack of them.

Keeping text on one line, and saying when it did not fit

<text style={{ textWrap: 'nowrap' }}>{row.modified}</text>

textWrap: 'nowrap' is CSS's, and it is what separates a cell from a paragraph. A <text> measures height-for-width: hand it a narrow box and it wraps to fit, which is right for prose and wrong for a row of a fixed height — a date that wraps to two lines is not a taller row, it is a line and a half of date with the rest sliced off, top and bottom, spilling over the rows either side on the way. 'nowrap' measures at unbounded width, so the overflow is horizontal, which overflow: 'hidden' on the box around it already knows what to do with. Default 'wrap'.

A date is the case that wants exactly that: it is a fixed width, it always fits, and clipping it would be a bug rather than a design. A name is not. Clipped, a truncated file name and a short one look equally complete, and the reader has no way to tell which they are looking at:

<text style={{ textWrap: 'nowrap', textOverflow: 'ellipsis' }}>
{file.name}
</text>

textOverflow is CSS's text-overflow: 'clip' (the default) slices mid-glyph, 'ellipsis' ends the line in a . It is the careful version, not a substring —

  • the is set in the font of the run it cut into, so an elided line ending in a large or bold word gets a matching mark rather than one in the paragraph's base style, and it falls back to ... where neither that font nor any fallback covers U+2026;
  • the cut is at a grapheme boundary and the tail is re-shaped, because kerning and ligatures across the cut change widths;
  • it cuts the visually last run rather than the logically last one, so a right-to-left line ends on its left.

maxLines is the other half — CSS has no single-property spelling for it (-webkit-line-clamp is what everyone actually writes), so this is the name the platforms that got a clean shot at it chose. A three-line blurb that ends in a is { maxLines: 3, textOverflow: 'ellipsis' }; the lines past the cap are dropped before the box is measured, so the height is the kept lines' and not the whole paragraph's.

textOverflow: 'ellipsis' on its own means one line. Eliding happens off a line count — the mark stands for the lines that were dropped — so an ellipsis with no cap would have nothing to say and would silently do nothing. One line is what a name, a path or a status line wants; maxLines is how to ask for two or three.

What nowrap and ellipsis do together

They are not in tension, but they change what the <text> reports to layout, which is worth knowing before a row moves under you.

A clipping nowrap label is measured at unbounded width, so it tells its container it needs the whole string — and CSS's automatic minimum size turns that into a floor. It cannot be squeezed, so a long name pushes the column next to it out of the row and the overflow is dealt with somewhere above.

An eliding one is measured against the width on offer, because at unbounded width there is one line, one line is never over the cap, and nothing would ever be cut. So its floor is small and it gives way: it takes the room that is left, shows Applicati…, and the column beside it keeps its width. That is the behaviour a table wants — a column that cannot show a file name should say so rather than making every other column narrower to avoid it.

<Table> sets nowrap and ellipsis on every cell and header for that reason.

What is truncated is a fact about the pixels and nothing else. A <text> that was elided still reports the whole string as its accessible name, and the caret and selection indices still index into the whole string — a screen reader that read Application Sup… would be reading the layout instead of the content.

Inheritance: the ink, the face and the size

Seven properties travel down the tree, and they are the ones CSS calls inherited:

property
colorthe ink
fontFamilythe face
fontSizethe size
fontWeight
fontStyle
fontVariationSettingsa variable font's remaining axes
textRenderinghow glyph origins are rounded at draw time

So a block of quiet type is a <box> and not a decision repeated at every label inside it:

<box style={{ color: theme.textMuted, fontSize: 12 }}>
<text>Last modified</text>
<text>{row.modified}</text>
<Icon name="clock" />
</box>

A style property on the node itself still wins, the way a property always wins over what a node inherits — and under the outermost element is the palette, so text that names none of this is set in the theme's text, fontFamily and fontSize (theme tokens below).

It reaches everything that draws with type, not just <text>: a <textinput>, a <canvas mono> (which is what an <Icon> is), an <svg> resolving fill="currentColor", and any custom element that asks node.resolvedTextStyle() (extending.md). A nested <text> span is the same mechanism seen from closer up.

A :hover block that sets color therefore reaches the labels inside. That is how CSS behaves and it is why there is no "group hover" here to learn: :hover marks the row, color is inherited, and the row's label and its icon follow.

<box style={{ color: theme.text, ':hover': { color: theme.accent } }}>
<text>Open recent</text>
<Icon name="chevronRight" />
</box>

Nothing about that costs a layout pass. A state block may only set paint properties and color (see above), so the only inherited property a pointer can ever move is the ink — which drops the memoised text layouts under it and repaints, with no re-measuring and no reflow. A fontSize change does re-measure, and it can only come from a React commit, a size query or a theme.

What does not inherit: textAlign, lineHeight, textWrap, textOverflow, maxLines and textBoxTrim. CSS inherits the first two; here they are read by the node that owns the box the text flows in, and a box is not something a descendant has. <Icon>'s size does not inherit either — a glyph is a drawing rather than a letter, so it takes its default from the palette's fontSize and stays put when a label around it shrinks.

A font file of your own

An app that ships a face, or that shows one — a picker, a specimen, a preferences page with a family name in it — asks for the file by path (or by bytes) and gets back what to draw it with:

import { loadFont } from 'react-x11';

// `app` is the ntk connection — the one `createRoot({ app })` took, or
// `useApp()`'s inside a tree
const { font, family } = loadFont(app, '/path/to/Inter.ttf');

<text style={{ fontFamily: family, fontSize: 20 }}>Handgloves</text>;

family comes off the file rather than out of the caller's head: it is the font's own name, so an app that ships Inter.ttf goes on writing fontFamily: 'Inter' in the styles it already has, and a registered face beats fontconfig for that name — which is the point of shipping one. Several faces of one family — regular, bold, italic — all keep the name and fontWeight picks between them. Only a second file that would be unreachable under it, the same family at the same weight and slant, is scoped: that one comes back as Inter 2. Draw with the name that comes back and the question never arises.

loadFont(app, path, { family: 'preview' }) names it yourself instead — worth doing for a file the user picked, to keep it out of the way of the app's own type. weight and style override what the file claims about itself, and postscriptName picks one face out of a .ttc.

From a component, useFont is the same thing with the connection already in hand, and it returns null before anything is picked:

function Specimen({ path }) {
const picked = useFont(path); // path may be null
return <text style={{ fontFamily: picked?.family }}>Handgloves</text>;
}

A file that will not parse throws, which an error boundary is the right home for when the app ships the font and the wrong one when a user just chose it in a dialog — reach for loadFont in that handler and catch there.

Reading a font without installing it

openFont(app, source) reads the file and changes nothing else:

const font = openFont(app, path);
font.metrics(30); // what the renderer lays out with
font.variationAxes; // { wght: { name, min, default, max } }
font.hasGlyph(0x20b8); // is the tenge sign in this face?

The difference from loadFont is worth knowing before a font browser picks one over the other. Registering a face does not only make a fontFamily resolve to it: every registered font is consulted, ahead of the system fonts, for any codepoint the current face is missing. That is exactly what an app shipping a symbol or icon face wants, and exactly what an app that is merely previewing files does not — it would quietly change which face draws the bullets and the curly quotes in its own UI.

Both verbs read a given file once per connection, however often they are called: the face is cached in the app's font manager, so useFont in a component that re-renders sixty times a second parses nothing, and loadFont after openFont on the same path registers the face already open. This matters more than it looks — a second copy of a font is a second glyph cache and a second server-side glyphset, and a node built against one copy cannot be painted by the other.

font is ntk's Font, which has more on it than the four members above (ntk's docs/fonts.md). If you need anything else of ntk's — Path2D, Image, Surfaceimport it from react-x11/ntk, never from ntk, and never declare ntk as a dependency of your own. Two copies in one process are two font caches and two glyph atlases, with the same consequence as above and a great deal further from its cause.

createStyles

Identity is the point — a hoisted style object lets applyProps skip the whole update with a === check, the same reason RN's StyleSheet.create still exists now that its id registry is gone. It also validates keys, which a bare object literal cannot: an unknown style property is an error at declaration instead of a silent no-op.

flattenStyle

flattenStyle(style) collapses whatever the style prop accepts — an object, an array, nested arrays, holes — into one plain object, which is what the reconciler itself does before applying props. Two details are worth knowing if you call it: a lone object is returned as-is, not copied, so === still identifies a hoisted style; and a state block merges with one already collected rather than replacing it, so [{ ':hover': { color } }, { ':hover': { backgroundColor } }] keeps both.

In components

Every component takes style and merges it after its own, so an override wins by position instead of clobbering a computed value: style: [control.style, base, checked && on, style].

useControl(disabled, onActivate, { styled: true }) stops holding hover, focus and the press in React state: no enter/leave handlers, no re-render on pointer move. Switch and Button are the worked examples. Without it the hook returns hover/focused/pressed as React state, which is what a control needs when the part that has to change is not on the press chain — a Checkbox's well is a sibling of the label the press lands on, and no node-local state block can cross that.

A component's own props are never style. ProgressBar takes color, Dialog takes width/height — a dialog is a real popup window and needs its geometry up front — and ContextMenu takes fontSize because it measures labels with it. Select and Slider used to take width purely to put it in their own box; that is style={{ width }} now.

Theme tokens

A style value of '$name' resolves against the nearest theme above the node — <ThemeProvider value={palette}>, or a theme prop on any element. The sigil is what keeps it unambiguous: 'red' is a CSS colour, '$red' is a token.

const s = createStyles({
card: { backgroundColor: '$panel', padding: '$gutter' },
title: { color: '$text', fontSize: 20 },
});

<window theme={palette} style={{ backgroundColor: '$bg' }}>
<box style={s.card}></box>
</window>;

That is the point of tokens: the style is hoisted — declared once, outside render, with no access to React context — and still follows the theme. Without them a palette has to be threaded to every element that paints (style={[s.card, { backgroundColor: theme.panel }]}).

Tokens are not colour-only; padding: '$gutter' resolves a number just as well.

Three of them are read with no $ anywhere, because they are what text falls back to rather than something a style asked for: text, fontFamily and fontSize are the ink, the face and the size of every <text> that names none of its own (components.md). They are the floor under inheritance — what a node resolves to when no element above it named one either — which is what makes <ThemeProvider value={{ fontFamily: 'Inter' }}> a sentence an app says once. A style property still wins over it, the way a style property always wins over what a node inherits:

<window theme={{ fontFamily: 'Inter', fontSize: 16 }}>
<text>Inter at 16</text>
<text style={{ fontFamily: '$monoFamily' }}>the palette's mono face, 16</text>
<text style={{ fontSize: 24 }}>Inter at 24</text>
</window>

monoFamily has no such fallback — nothing is monospace unless it says so, and that is what the $ above is for. It is a token so that the code surfaces of an app, which are written by components that never meet, can be set from one place.

A theme prop anywhere scopes its subtree, and an inner one merges over the outer, so a panel can restate a colour or two without repeating a palette. Popups resolve through their place in the tree, not their window, so a menu inherits the theme of the UI that opened it even though it is a separate X window.

Note that a raw theme prop is exactly the object you wrote: it merges, but nothing is computed from it. The widget palette's derived tokens — the pressed accentActive/surfaceActive/textMutedActive/dangerActive, the …Text ink on each fill, and surface following background — are filled in by <ThemeProvider>, which plants the resolved palette in the tree for this lookup to find. Hand-writing theme={{ accentHover: … }} on a box gets the merge and not the derivation.

Changing the theme restyles the subtree in place. Nodes whose own props did not change are still updated — which is why a theme change also drops the memoised text layouts under it, or cached text would keep painting the old colour.

An unknown token is an error naming what the theme does have, and a token with no theme above it at all warns in dev — that one is otherwise silent, since the whole style is stripped rather than one value failing. Resolution is cached per (style object, theme object), so a hoisted style under one theme keeps its identity across renders and the === fast path still applies.

Resolution walks the node tree, not React context, so a palette has to reach the tree to be seen. <ThemeProvider> puts it in both places — the context widgets read with useTheme(), and a theme prop on a node — which is what makes provider and token one mechanism rather than two (components.md). Widgets plant their own merged palette on their root node as well, so $tokens work inside a widget subtree — and in a style you pass one — with no provider anywhere.

With no theme prop above it at all, a token resolves against the desktop's palettebackgroundColor: '$background' in an app that never wrote a <ThemeProvider> is dark on a dark desktop, which is how that app blends in (appearance.md). A token no palette defines is an error naming every token the one in force does have.

Transitions

transition names how long a change takes. A number covers every animatable property; an object picks them individually.

<box
style={{
backgroundColor: theme.surface,
transition: 120, // or { backgroundColor: 120, left: 200 }
':hover': { backgroundColor: theme.surfaceHover },
}}
/>

Numbers lerp and colours lerp per channel through ntk's own CSS colour parser, so anything the paint path accepts animates. Two percentages of the same unit lerp as numbers — '-40%' to '100%' is a value travelling across whatever contains it, with nothing measuring the container. A value with no meaningful midpoint — an enum like flexDirection, auto, a percentage against a pixel value — snaps instead, and zIndex is excluded on purpose: restacking every frame is not an animation.

The easing is a fixed ease-out cubic. A transition starts from what is on screen, not from the declared value, so interrupting one reverses from where it got to rather than jumping to the end first.

The animation is the repaint loop: the window keeps asking its frame clock for frames while any transition is unfinished, and stops the frame the last one lands. Nothing polls, and there is no per-widget requestAnimationFrame.

Transitions may animate layout properties, unlike state blocks. That is not an inconsistency: a pointer move must never reflow the tree, but an author who writes transition: { left: 200 } has asked for animated layout and pays a layout pass per frame for it. Switch is the worked example — the thumb is absolutely positioned and slides on left, because justifyContent would flip between the ends with nothing in between.

Loops

A transition is over when it arrives. animation is the other shape: a property that travels between two values and keeps doing it, for the spinner, the pulse, and everything else that means "working, no idea how long".

<box
style={{
position: 'absolute',
start: '-40%',
width: '40%',
animation: { start: { to: '100%', duration: 1100 } },
}}
/>

Per property, and each one names where it goes and how long a crossing takes:

key
tothe far end
fromthe near end; defaults to what the style declares
durationone crossing, in ms
easing'linear' (default), 'ease-in', 'ease-out', 'ease-in-out'
alternateturn around at each end instead of wrapping back to from

from defaulting to the declared value is what makes a pulse read as a resting colour plus somewhere to go:

style={{
backgroundColor: theme.track,
animation: {
backgroundColor: { to: theme.accent, duration: 900, alternate: true },
},
}}

That value is also where the property rests whenever the loop is not running — before the first frame, off screen, or under reduced motion — so a loop never leaves a node with no value for the thing it animates.

Why this and not a repeating transition: a transition is defined by a change, from what is on screen to a new target, and it has no cycle to repeat. A loop has no target — it has two ends and a period. They are different declarations because they are different things, and one of them would otherwise have to be spelled as the other with a flag.

The easing default differs from a transition's for the same reason. A change that ends looks right slowing into its new value; a cycle that restarts would stutter at the wrap, so a loop is linear unless you say otherwise.

A loop costs a repaint of what moves. It is the same machinery transitions run on — the window's own frame clock, a damage region claimed per frame — so an indeterminate progress bar repaints the bar, not the window. The alternative an app would otherwise write, setIntervalsetState, is a re-render of the component and a repaint of whatever the damage heuristics decide, at a cadence unrelated to when the window can present.

And it stops itself, which is the whole reason this is core's job. A forever-loop keeping a frame clock alive is invisible when it is wrong, so every way of going off the screen is wired to it:

the window is unmapped, minimized, or fully obscured under a bare WM
anything above the node hides it — display: 'none', <Suspense>, <Activity>
the node unmounts, or the style stops declaring the loop
the desktop asked for reduced motion (system.md)

Each one leaves the frame clock idle, and every one of them runs the loop again when it goes away — with its phase reset, since a loop that resumes mid-cycle would have been drawing where nobody could see it.

Reduced motion is honoured in core, once, for every loop in every application: Gtk/EnableAnimations off means loops do not start. What core cannot decide is what the still frame should look like, which is the author's — <ProgressBar indeterminate> parks its block inside the track rather than at its off-screen starting point, so a bar that cannot move still shows something in progress.

Nothing about this is a per-frame callback: animation describes the motion and the renderer runs it. For a <glarea> drawing its own frames, frameLoop is the per-frame seam, and a 2D one is not built yet.

Window size queries

'@width >= 600' and friends are the X11 analogue of @media: what a style can usefully ask about here is the window it is laid out in, not the screen.

const s = createStyles({
bar: {
flexDirection: 'column',
gap: 4,
'@width >= 600': { flexDirection: 'row', gap: 16 },
},
});

width and height, with >=, <=, > or <. Blocks that match are merged in declaration order, before state blocks — so a :hover inside the wide layout still wins over the wide layout.

A size query may set layout properties, unlike a state block. That is not an inconsistency: a pointer state must never reflow the tree, but a size query is only ever re-evaluated inside a layout pass that a resize has already required, so it costs nothing extra. Nodes that declare one are registered with their window and re-resolved just before it lays out, and only when the size actually changed.

A malformed query is an error rather than a key that silently never matches.

Capability queries

'@supports transparency' is to @supports what the size queries are to @media: what a style can ask about the server, rather than about the window it is in.

const s = createStyles({
menu: {
backgroundColor: '#1c1c22', // works everywhere
borderWidth: 1,
borderColor: '#3a3a44',
'@supports transparency': {
backgroundColor: 'rgba(24, 24, 30, 0.86)',
borderRadius: 14,
borderWidth: 0,
},
},
});

Write the design that works everywhere as the base and the enhancement in the block — the same way you would write a @media query for a wider screen. That ordering is the point: get it the other way round and the fallback is the unusual case, which is the one nobody tests.

transparency is true only when both halves hold: the window was created on a 32-bit visual (<window transparent>, and the display had one to give), and a compositor is running to blend it. Either half missing and a transparent corner is a black corner — X shows the raw pixels — so the honest answer is no, and the block does not apply.

It is answered per window, not per display. A component rendered inside a <popup transparent> gets the translucent design; the same component nested in a plain <window> gets the opaque one, without being told which it is in.

The answer can change while the app runs — a compositor being started or stopped is a checkbox on some desktops — and blocks are re-resolved when it does. That is why transparent takes the 32-bit visual even when nothing is compositing yet: a window's visual is fixed at creation and cannot follow, but what it paints can.

For decisions that are not styling — sizing a popup to hold a shadow margin, say, which has to happen before the window exists — there is useSupports('transparency'), which answers the same question about the display.

An unknown feature name is an error, like a malformed size query.

Running with REACT_X11_NO_TRANSPARENCY=1 makes the answer false on any display, so the base design — the one nobody tests, being the unusual case — can be looked at without stopping the compositor for the whole session. See debugging.md.

Decided

  • ':hover', not _hover. The CSS spelling costs a pair of quotes and buys transfer from every other styling system.
  • Inherited properties, no relational selectors. color and the font properties travel down the tree; nothing matches a rule against it. So there is no :hover > child, no sibling combinator and no Tailwind-style group. Each of those exists to move a value across the tree, and inheritance already does it in the one direction that is cheap: a parent's :hover reaches its children because color is inherited, and a child's hover reaches its parents because the hover path is the ancestor chain. What is left over — a sibling reacting to a sibling — stays in React, where useControl already returns hover/focused/pressed as state (components.md). <Checkbox> does exactly that, because its well is a sibling of the label the press lands on.

Elements that are not styled

The 3D scene elements and the declarative SVG children carry their own vocabularies — position, color and width mean a transform, a material and a radius there — so the style channel does not apply to them, the same way it does not apply to an <input type> in the DOM. They report stylable === false and their props are passed through untouched.

Next

opacity (needs offscreen composition — see NEXT_STEPS §3), a boxShadow that a <popup> can cast (the window needs a translucent margin around itself first — see elements.md on transparent popups), and per-node container queries if the window-level ones prove too coarse.